A downloadable prototype for Windows

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Real Time Strategy game with Pikmin mechanics.

Prototype I made as an assignment for my master's degree classes. Fully coded using only Blueprints.

  • Units are spawned by bringing items (instead of mining resources). The more units carry an item the faster they’ll be able to move it.
  • The goal is to clear all enemies and bring the big item to the spawner.

Controls and explanations of game elements in the README.pdf in the downlodable .zip

Updated 28 days ago
StatusPrototype
PlatformsWindows
AuthorSekii
GenreStrategy
TagsUnreal Engine

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Click download now to get access to the following files:

Prototype_RTS_Pikmin.zip 205 MB

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